Scalable description of shape and motion for object-based coding
UNSPECIFIED (1999) Scalable description of shape and motion for object-based coding. In: 7th IEE Conference on Image Processing and its Applications (IPA99), JUL 12-15, 1999, UNIV MANCHESTER, MANCHESTER, ENGLAND.Full text not available from this repository.
Recently developed video coding schemes such as MPEG-4 permit arbitrarily-shaped objects to be encoded as separate entities. We describe a shape coding algorithm that adapts the MPEG-4 arbitrary shape coding strategies to a variable block size framework. The new technique, when used in conjunction with motion compensation schemes employing quad-trees as a coding mechanism, successfully integrates the shape and quadtree coding in a unified structure that minimises temporal correlation. Performance evaluation using MPEG-4 test sequences shows a reduction of up to 16% in the combined motion and shape coding cost.
|Item Type:||Conference Item (UNSPECIFIED)|
|Subjects:||Q Science > QA Mathematics > QA76 Electronic computers. Computer science. Computer software
T Technology > TK Electrical engineering. Electronics Nuclear engineering
Q Science > QC Physics
|Series Name:||IEE CONFERENCE PUBLICATIONS|
|Journal or Publication Title:||SEVENTH INTERNATIONAL CONFERENCE ON IMAGE PROCESSING AND ITS APPLICATIONS|
|Publisher:||INST ELECTRICAL ENGINEERS INSPEC INC|
|Number of Pages:||5|
|Page Range:||pp. 157-161|
|Title of Event:||7th IEE Conference on Image Processing and its Applications (IPA99)|
|Location of Event:||UNIV MANCHESTER, MANCHESTER, ENGLAND|
|Date(s) of Event:||JUL 12-15, 1999|
Actions (login required)