An Investigation into the design of an Interface for Interaction with a Virtual Environment representing a four-dimensional object
UNSPECIFIED (2001) An Investigation into the design of an Interface for Interaction with a Virtual Environment representing a four-dimensional object. In: 5th Immersive Projection Technology/7th EUROGRAPHICS Virtual Environments Workshop, STUTTGART, GERMANY, MAY 16-18, 2001. Published in: IMMERSIVE PROJECTION TECHNOLOGY AND VIRTUAL ENVIRONMENTS 2001 pp. 83-92.Full text not available from this repository.
Five methods of mapping the input from a six-degrees-of-freedom input device to the set of rotations available in four-dimensional space are evaluated with respect to how well they can be used to perform four-dimensional target aquisition tasks. Also evaluated are the user's opinions of the methods of interaction. Two of the five interaction methods perform significantly better than the rest allowing pome general results to be drawn. ...
|Item Type:||Conference Item (UNSPECIFIED)|
|Subjects:||Q Science > QA Mathematics > QA76 Electronic computers. Computer science. Computer software|
|Journal or Publication Title:||IMMERSIVE PROJECTION TECHNOLOGY AND VIRTUAL ENVIRONMENTS 2001|
|Editor:||Frohich, B and Deisinger, J and Bullinger, HJ|
|Number of Pages:||10|
|Page Range:||pp. 83-92|
|Title of Event:||5th Immersive Projection Technology/7th EUROGRAPHICS Virtual Environments Workshop|
|Location of Event:||STUTTGART, GERMANY|
|Date(s) of Event:||MAY 16-18, 2001|
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