Three-dimensional wavelet transform video coding using symmetric codebook vector quantization
UNSPECIFIED (2001) Three-dimensional wavelet transform video coding using symmetric codebook vector quantization. [Journal Item]Full text not available from this repository.
A new vector quantizer codebook design for video compression is described. This uses the notion that symmetries in the data, which are seldom captured exactly in any training dataset, are important perceptually and lead to a more robust codebook. The method is illustrated using three-dimensional (3-D) wavelet transformed video sequences.
|Item Type:||Journal Item|
|Subjects:||Q Science > QA Mathematics > QA76 Electronic computers. Computer science. Computer software
T Technology > TK Electrical engineering. Electronics Nuclear engineering
|Journal or Publication Title:||IEEE TRANSACTIONS ON IMAGE PROCESSING|
|Publisher:||IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC|
|Number of Pages:||6|
|Page Range:||pp. 470-475|
Actions (login required)