Applying artificial intelligence to virtual reality: Intelligent virtual environments
UNSPECIFIED. (2000) Applying artificial intelligence to virtual reality: Intelligent virtual environments. APPLIED ARTIFICIAL INTELLIGENCE, 14 (1). pp. 3-32. ISSN 0883-9514Full text not available from this repository.
Research into virtual environments on the one hand and artificial intelligence and artificial life on the other has largely been carried out by two different groups of people with different preoccupation and interests, but some convergence is now apparent between the two fields. Applications in which activity independent of the user takes place-involving crowds or other agents-are beginning to be tackled, while synthetic agents, virtual humans, and computer pets are all areas in which techniques from the two fields require strong integration. The two communities have much to learn from each other if wheels are not to be reinvented on both sides. This paper reviews the issues arising from combining artificial intelligence and artificial life techniques with those of virtual environments to produce just such intelligent virtual environments. The discussion is illustrated with examples that include environments providing knowledge to direct ol assist the user rather than relying entirely on the user's knowledge and skills, those in which the user is represented by a partially autonomous avatar, those containing intelligent agents separate from the user, and many others from both sides of the area.
|Item Type:||Journal Article|
|Subjects:||Q Science > QA Mathematics > QA76 Electronic computers. Computer science. Computer software
T Technology > TK Electrical engineering. Electronics Nuclear engineering
|Journal or Publication Title:||APPLIED ARTIFICIAL INTELLIGENCE|
|Publisher:||TAYLOR & FRANCIS INC|
|Official Date:||January 2000|
|Number of Pages:||30|
|Page Range:||pp. 3-32|
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