Competative optimisation on timed automata
Trivedi, Ashutosh (2009) Competative optimisation on timed automata. PhD thesis, University of Warwick.
WRAP_THESIS_Trivedi_2009.pdf - Requires a PDF viewer such as GSview, Xpdf or Adobe Acrobat Reader
Official URL: http://webcat.warwick.ac.uk/record=b2283114~S15
Timed automata are finite automata accompanied by a finite set of real-valued variables called clocks. Optimisation problems on timed automata are fundamental to the verification of properties of real-time systems modelled as timed automata, while the control-program synthesis problem of such systems can be modelled as a two-player game. This thesis presents a study of optimisation problems and two-player games on timed automata under a general heading of competitive optimisation on timed automata. This thesis views competitive optimisation on timed automata as a multi-stage decision process, where one or two players are confronted with the problem of choosing a sequence of timed moves—a time delay and an action—in order to optimise their objectives. A solution of such problems consists of the “optimal” value of the objective and an “optimal” strategy for each player. This thesis introduces a novel class of strategies, called boundary strategies, that suggest to a player a symbolic timed move of the form (b, c, a)— “wait until the value of the clock c is in very close proximity of the integer b, and then execute a transition labelled with the action a”. A distinctive feature of the competitive optimisation problems discussed in this thesis is the existence of optimal boundary strategies. Surprisingly perhaps, many competitive optimisation problems on timed automata of practical interest admit optimal boundary strategies. For example, optimisation problems with reachability price, discounted price, and average-price objectives, and two-player turn-based games with reachability time and average time objectives. The existence of optimal boundary strategies allows one to work with a novel abstraction of timed automata, called a boundary region graph, where players can use only boundary strategies. An interesting property of a boundary region graph is that, for every state, the set of reachable states is finite. Hence, the existence of optimal boundary strategies permits us to reduce competitive optimisation problem on a timed automaton to the corresponding competitive optimisation problem on a finite graph.
|Item Type:||Thesis or Dissertation (PhD)|
|Subjects:||Q Science > QA Mathematics|
|Library of Congress Subject Headings (LCSH):||Temporal automata, Mathematical optimization, Decision making -- Mathematical models, Game theory|
|Institution:||University of Warwick|
|Theses Department:||Department of Computer Science|
|Supervisor(s)/Advisor:||Jurdziński, Marcin ; Lazić, Ranko|
|Format of File:|
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