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Opening up to agile games development
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Stacey, Patrick and Nandhakumar, Joe. (2008) Opening up to agile games development. Communications of the ACM, Vol.51 (No.12). pp. 143-146. ISSN 0001-0782
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Official URL: http://dx.doi.org/10.1145/1409360.1409387
| Item Type: | Journal Article |
|---|---|
| Subjects: | Q Science > QA Mathematics > QA76 Electronic computers. Computer science. Computer software |
| Divisions: | Faculty of Social Sciences > Warwick Business School > Innovation, Knowledge & Organisational Networks Research Unit Faculty of Social Sciences > Warwick Business School > Information Systems & Management Faculty of Social Sciences > Warwick Business School |
| Library of Congress Subject Headings (LCSH): | Agile software development |
| Journal or Publication Title: | Communications of the ACM |
| Publisher: | Association for Computing Machinery, Inc. |
| ISSN: | 0001-0782 |
| Date: | December 2008 |
| Volume: | Vol.51 |
| Number: | No.12 |
| Number of Pages: | 4 |
| Page Range: | pp. 143-146 |
| Identification Number: | 10.1145/1409360.1409387 |
| Status: | Peer Reviewed |
| Publication Status: | Published |
| Access rights to Published version: | Restricted or Subscription Access |
| References: | 1. Baskerville, R., Ramesh, B., Levine, L., Pries-Heje, J., Slaughter, S. Is “Internet-speed” software development different? IEEE Software, 20, 6 (2003), 70-77. 2. Beck, K., Embracing change with extreme programming. IEEE Computer, 32, 10 (1999), 70-77. 3. Curtis, B., Krasner, H., and Iscoe, N. A field study of the software design process for large systems. Comm. of the ACM, 31, 11 (Nov. 1988), 1268-1287. 4. DeMarco, T. and Lister, T. Peopleware:Productive Projects and Teams. Dorset House, New York, 1987. 5. Highsmith, J. Agile Software Development Ecosystems. Addison-Wesley, Boston, MA, 2002. 6. Lindstrom, L. and Jeffries, R. Extreme programming and Agile software development methodologies. Information Systems Management, 24, 3 (2004), 41. 7. Melarkode, A., From-Poulsen, M., and Warnakulasuriya, S. Delivering agility through IT. 1. Baskerville, R., Ramesh, B., Levine, L., Pries-Heje, J., Slaughter, S. Is “Internet-speed” software development different? IEEE Software, 20, 6 (2003), 70-77. 2. Beck, K., Embracing change with extreme programming. IEEE Computer, 32, 10 (1999), 70-77. 3. Curtis, B., Krasner, H., and Iscoe, N. A field study of the software design process for large systems. Comm. of the ACM, 31, 11 (Nov. 1988), 1268-1287. 4. DeMarco, T. and Lister, T. Peopleware:Productive Projects and Teams. Dorset House, New York, 1987. 5. Highsmith, J. Agile Software Development Ecosystems. Addison-Wesley, Boston, MA, 2002. 6. Lindstrom, L. and Jeffries, R. Extreme programming and Agile software development methodologies. Information Systems Management, 24, 3 (2004), 41. 7. Melarkode, A., From-Poulsen, M., and Warnakulasuriya, S. Delivering agility through IT. |
| URI: | http://wrap.warwick.ac.uk/id/eprint/28849 |
Data sourced from Thomson Reuters' Web of Knowledge
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