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Storyboarding: A method for bootstrapping the design of computer-based educational tasks

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Jones, Ian. (2008) Storyboarding: A method for bootstrapping the design of computer-based educational tasks. Computers & Education, Vol.51 (No.3). pp. 1353-1364. ISSN 0360-1315

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Official URL: http://dx.doi.org/10.1016/j.compedu.2008.01.002

Abstract

There has been a recent call for the use of more systematic thought experiments when investigating learning. This paper presents a storyboarding method for capturing and sharing initial ideas and their evolution in the design of a mathematics learning task. The storyboards produced can be considered as "virtual data" created by thought experiments that provided an audit trail of evolving design ideas and enabled peer feedback to be sought. The outcomes were a diagnostic computer-based task for investigating mathematical thinking and the development and analysis of the storyboarding method itself. It is argued that storyboarding offers an opportunity for systematising thought experiments and peer feedback towards more robust learning task designs and theoretical conjectures. (c) 2008 Elsevier Ltd. All rights reserved.

Item Type: Journal Article
Subjects: Q Science > QA Mathematics > QA76 Electronic computers. Computer science. Computer software
L Education
Divisions: Faculty of Social Sciences > Institute of Education
Journal or Publication Title: Computers & Education
Publisher: Pergamon-Elsevier Science Ltd.
ISSN: 0360-1315
Date: November 2008
Volume: Vol.51
Number: No.3
Number of Pages: 12
Page Range: pp. 1353-1364
Identification Number: 10.1016/j.compedu.2008.01.002
Status: Peer Reviewed
Publication Status: Published
Access rights to Published version: Restricted or Subscription Access
URI: http://wrap.warwick.ac.uk/id/eprint/29650

Data sourced from Thomson Reuters' Web of Knowledge

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