Skip to content Skip to navigation
University of Warwick
  • Study
  • |
  • Research
  • |
  • Business
  • |
  • Alumni
  • |
  • News
  • |
  • About

University of Warwick
Publications service & WRAP

Highlight your research

  • WRAP
    • Home
    • Search WRAP
    • Browse by Warwick Author
    • Browse WRAP by Year
    • Browse WRAP by Subject
    • Browse WRAP by Department
    • Browse WRAP by Funder
    • Browse Theses by Department
  • Publications Service
    • Home
    • Search Publications Service
    • Browse by Warwick Author
    • Browse Publications service by Year
    • Browse Publications service by Subject
    • Browse Publications service by Department
    • Browse Publications service by Funder
  • Help & Advice
University of Warwick

The Library

  • Login
  • Admin

Acoustic rendering and auditory-visual cross-modal perception and interaction

Tools
- Tools
+ Tools

Hulusić, Vedad, Harvey, Carlo, Debattista, Kurt, Tsingos, Nicolas, Walker, Steve, Howard, David and Chalmers, Alan (2012) Acoustic rendering and auditory-visual cross-modal perception and interaction. Computer Graphics Forum, Vol.31 (No.1). pp. 102-131. doi:10.1111/j.1467-8659.2011.02086.x ISSN 0167-7055.

Research output not available from this repository.

Request-a-Copy directly from author or use local Library Get it For Me service.

Official URL: http://dx.doi.org/10.1111/j.1467-8659.2011.02086.x

Request Changes to record.

Abstract

In recent years research in the three-dimensional sound generation field has been primarily focussed upon new applications of spatialized sound. In the computer graphics community the use of such techniques is most commonly found being applied to virtual, immersive environments. However, the field is more varied and diverse than this and other research tackles the problem in a more complete, and computationally expensive manner. Furthermore, the simulation of light and sound wave propagation is still unachievable at a physically accurate spatio-temporal quality in real time. Although the Human Visual System (HVS) and the Human Auditory System (HAS) are exceptionally sophisticated, they also contain certain perceptional and attentional limitations. Researchers, in fields such as psychology, have been investigating these limitations for several years and have come up with findings which may be exploited in other fields. This paper provides a comprehensive overview of the major techniques for generating spatialized sound and, in addition, discusses perceptual and cross-modal influences to consider. We also describe current limitations and provide an in-depth look at the emerging topics in the field.

Item Type: Journal Article
Divisions: Faculty of Science, Engineering and Medicine > Engineering > WMG (Formerly the Warwick Manufacturing Group)
Journal or Publication Title: Computer Graphics Forum
Publisher: Blackwell Publishing
ISSN: 0167-7055
Official Date: February 2012
Dates:
DateEvent
February 2012Published
Volume: Vol.31
Number: No.1
Page Range: pp. 102-131
DOI: 10.1111/j.1467-8659.2011.02086.x
Status: Peer Reviewed
Publication Status: Published
Access rights to Published version: Restricted or Subscription Access
Version or Related Resource: Eurographics State-of-the-Art Report (STAR) April 2011.
Related URLs:
  • Other

Data sourced from Thomson Reuters' Web of Knowledge

Request changes or add full text files to a record

Repository staff actions (login required)

View Item View Item
twitter

Email us: wrap@warwick.ac.uk
Contact Details
About Us