High-fidelity interactive rendering on desktop grids
Aggarwal, Vibhor, Debattista, Kurt, Bashford-Rogers, Thomas, Dubla, Piotr and Chalmers, Alan. (2012) High-fidelity interactive rendering on desktop grids. IEEE Computer Graphics and Applications, Vol.32 (No.3). pp. 24-36. ISSN 0272-1716Full text not available from this repository.
Official URL: http://dx.doi.org/10.1109/MCG.2010.67
Traditionally, high computational costs have restricted high-fidelity interactive rendering to expensive shared-memory or dedicated distributed processors. Desktop grids offer a low-cost alternative by combining arbitrary computational resources connected to a network, such as the resources in a laboratory or an office. However, the prevalent interactive rendering algorithms can't seamlessly handle the variable computational power offered by a desktop grid's nondedicated resources. A proposed fault-tolerant algorithm renders high-fidelity images at an interactive rate that can handle variable resources. A conventional approach of rescheduling failed jobs in a volatile environment would inhibit performance when rendering at interactive rates because the time margins are small. Instead, this method uses quasi-random sampling along with image reconstruction. This video shows examples of scenes rendered on a desktop grid.
|Item Type:||Journal Article|
|Subjects:||Q Science > QA Mathematics > QA76 Electronic computers. Computer science. Computer software
T Technology > TK Electrical engineering. Electronics Nuclear engineering
|Divisions:||Faculty of Science > WMG (Formerly the Warwick Manufacturing Group)|
|Journal or Publication Title:||IEEE Computer Graphics and Applications|
|Publisher:||Institute of Electrical and Electronics Engineers|
|Official Date:||May 2012|
|Number of Pages:||13|
|Page Range:||pp. 24-36|
|Access rights to Published version:||Restricted or Subscription Access|
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