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The effect of gamification on the quality of contribution in a computer supported collaborative learning environment

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Bal, Jay (2014) The effect of gamification on the quality of contribution in a computer supported collaborative learning environment.

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IJCEELL2303-0401 BETTS BAL.pdf - Published Version
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Item Type: Submitted Journal Article
Alternative Title: How we can increase the intellectual quality of contributions in a e-learning system
Subjects: L Education > LC Special aspects of education > LC5201 Education extension. Adult education. Continuing education
Divisions: Faculty of Science > WMG (Formerly the Warwick Manufacturing Group)
Official Date: 2014
Dates:
DateEvent
2014Submitted
Status: Not Peer Reviewed

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