Ensuring the usability of a knee arthroscopy simulator BUILDING A BETTER YOU: THE NEXT TOOLS FOR MEDICAL EDUCATION, DIAGNOSIS , AND CARE
UNSPECIFIED (2004) Ensuring the usability of a knee arthroscopy simulator BUILDING A BETTER YOU: THE NEXT TOOLS FOR MEDICAL EDUCATION, DIAGNOSIS , AND CARE. In: 12th Conference on Medicine Meets Virtual Reality, Newport Beach, CA, JAN 15-17, 2004. Published in: MEDICINE MEETS VIRTUAL REALITY 12, 98 pp. 241-243.Full text not available from this repository.
There is limited research considering the usability of medical virtual environments. Usability evaluation is an essential validation phase that considers the extent to which a product achieves its specific goals, with effectiveness, efficiency and satisfaction. A four-stage iterative approach is adopted to enhance usability in the development of a knee arthroscopy training system. This process has drawn attention to issues that may impede system usability for example non-conformity to platform conventions, and visibility of the system status. The process highlights features that computer scientists can overlook when working closely with a system but that are essential to user acceptance and effective application.
|Item Type:||Conference Item (UNSPECIFIED)|
|Subjects:||H Social Sciences > HV Social pathology. Social and public welfare
|Series Name:||STUDIES IN HEALTH TECHNOLOGY AND INFORMATICS|
|Journal or Publication Title:||MEDICINE MEETS VIRTUAL REALITY 12|
|Publisher:||I O S PRESS|
|Editor:||Westwood, JD and Haluck, RS and Hoffman, HM and Mogel, GT and Phillips, R and Robb, RA|
|Number of Pages:||3|
|Page Range:||pp. 241-243|
|Title of Event:||12th Conference on Medicine Meets Virtual Reality|
|Location of Event:||Newport Beach, CA|
|Date(s) of Event:||JAN 15-17, 2004|
Actions (login required)