
The Library
Why game-based learning did not achieve what it could achieve : challenges and success factors
Tools
Tan, Wee Hoe, Neill, S. R. St. J. and Johnston-Wilder, Sue (2014) Why game-based learning did not achieve what it could achieve : challenges and success factors. In: Khosrow-Pour, Mehdi , (ed.) Educational technology use and design for improved learning opportunities. Advances in educational technologies and instructional design . Hershey, PA: IGI Global. ISBN 9781466661035
Research output not available from this repository.
Request-a-Copy directly from author or use local Library Get it For Me service.
Official URL: http://www.worldcat.org/oclc/882915091
Item Type: | Book Item | ||||
---|---|---|---|---|---|
Divisions: | Faculty of Social Sciences > Centre for Education Studies (2013- ) | ||||
Series Name: | Advances in educational technologies and instructional design | ||||
Publisher: | IGI Global | ||||
Place of Publication: | Hershey, PA | ||||
ISBN: | 9781466661035 | ||||
Book Title: | Educational technology use and design for improved learning opportunities | ||||
Editor: | Khosrow-Pour, Mehdi | ||||
Official Date: | 2014 | ||||
Dates: |
|
||||
Status: | Peer Reviewed | ||||
Publication Status: | Published |
Request changes or add full text files to a record
Repository staff actions (login required)
![]() |
View Item |