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Subjective evaluation of high-fidelity virtual environments for driving simulations

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Debattista, Kurt, Bashford-Rogers, Thomas, Harvey, Carlo, Waterfield, Brian and Chalmers, Alan (2018) Subjective evaluation of high-fidelity virtual environments for driving simulations. IEEE Transactions on Human-Machine Systems, 48 (1). pp. 30-40. doi:10.1109/THMS.2017.2762632

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Official URL: http://dx.doi.org/10.1109/THMS.2017.2762632

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Abstract

Virtual environments (VEs) grant the ability to experience real-world scenarios, such as driving, in a virtual, safe, and reproducible context. However, in order to achieve their full potential, the fidelity of the VE must provide confidence that it replicates the perception of the real-world experience. The computational cost of simulating real-world visuals accurately means that compromises to the fidelity of the visuals must be made. In this paper, a subjective evaluation of driving in a VE at different quality settings is presented. Participants (n = 44) were driven around in the real world and in a purposely built representative VE and the fidelity of the graphics and overall experience at low-, medium-, and high-visual settings were analyzed. Low quality corresponds to the illumination in many current traditional simulators, medium to a higher quality using accurate shadows and reflections, and high to the quality experienced in modern movies and simulations that require hours of computation. Results demonstrate that graphics quality affects the perceived fidelity of the visuals and the overall experience. When judging the overall experience, participants could tell the difference between the lower quality graphics and the rest but did not significantly discriminate between the medium and higher graphical settings. This indicates that future driving simulators should improve the quality, but once the equivalent of the presented medium quality is reached, they may not need to do so significantly.

Item Type: Journal Article
Subjects: Q Science > QA Mathematics > QA76 Electronic computers. Computer science. Computer software
T Technology > TL Motor vehicles. Aeronautics. Astronautics
Divisions: Faculty of Science > WMG (Formerly the Warwick Manufacturing Group)
Library of Congress Subject Headings (LCSH): Automobile driving simulators -- Evaluation, Computer graphics
Journal or Publication Title: IEEE Transactions on Human-Machine Systems
Publisher: IEEE
ISSN: 2168-2291
Official Date: February 2018
Dates:
DateEvent
February 2018Published
15 November 2017Available
1 October 2017Accepted
Volume: 48
Number: 1
Page Range: pp. 30-40
DOI: 10.1109/THMS.2017.2762632
Status: Peer Reviewed
Publication Status: Published
Access rights to Published version: Restricted or Subscription Access
RIOXX Funder/Project Grant:
Project/Grant IDRIOXX Funder NameFunder ID
EP/K014056/1Engineering and Physical Sciences Research Councilhttp://dx.doi.org/10.13039/501100000266
IF130053Royal Societyhttp://dx.doi.org/10.13039/501100000288
UNSPECIFIEDJaguar Land Rover (Firm)https://viaf.org/viaf/305209406

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