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Subjective evaluation of high-fidelity virtual environments for driving simulations
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Debattista, Kurt, Bashford-Rogers, Thomas, Harvey, Carlo, Waterfield, Brian and Chalmers, Alan (2018) Subjective evaluation of high-fidelity virtual environments for driving simulations. IEEE Transactions on Human-Machine Systems, 48 (1). pp. 30-40. doi:10.1109/THMS.2017.2762632 ISSN 2168-2291.
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Official URL: http://dx.doi.org/10.1109/THMS.2017.2762632
Abstract
Virtual environments (VEs) grant the ability to experience real-world scenarios, such as driving, in a virtual, safe, and reproducible context. However, in order to achieve their full potential, the fidelity of the VE must provide confidence that it replicates the perception of the real-world experience. The computational cost of simulating real-world visuals accurately means that compromises to the fidelity of the visuals must be made. In this paper, a subjective evaluation of driving in a VE at different quality settings is presented. Participants (n = 44) were driven around in the real world and in a purposely built representative VE and the fidelity of the graphics and overall experience at low-, medium-, and high-visual settings were analyzed. Low quality corresponds to the illumination in many current traditional simulators, medium to a higher quality using accurate shadows and reflections, and high to the quality experienced in modern movies and simulations that require hours of computation. Results demonstrate that graphics quality affects the perceived fidelity of the visuals and the overall experience. When judging the overall experience, participants could tell the difference between the lower quality graphics and the rest but did not significantly discriminate between the medium and higher graphical settings. This indicates that future driving simulators should improve the quality, but once the equivalent of the presented medium quality is reached, they may not need to do so significantly.
Item Type: | Journal Article | ||||||||||||
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Subjects: | Q Science > QA Mathematics > QA76 Electronic computers. Computer science. Computer software T Technology > TL Motor vehicles. Aeronautics. Astronautics |
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Divisions: | Faculty of Science, Engineering and Medicine > Engineering > WMG (Formerly the Warwick Manufacturing Group) | ||||||||||||
Library of Congress Subject Headings (LCSH): | Automobile driving simulators -- Evaluation, Computer graphics | ||||||||||||
Journal or Publication Title: | IEEE Transactions on Human-Machine Systems | ||||||||||||
Publisher: | IEEE | ||||||||||||
ISSN: | 2168-2291 | ||||||||||||
Official Date: | February 2018 | ||||||||||||
Dates: |
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Volume: | 48 | ||||||||||||
Number: | 1 | ||||||||||||
Page Range: | pp. 30-40 | ||||||||||||
DOI: | 10.1109/THMS.2017.2762632 | ||||||||||||
Status: | Peer Reviewed | ||||||||||||
Publication Status: | Published | ||||||||||||
Access rights to Published version: | Restricted or Subscription Access | ||||||||||||
Date of first compliant deposit: | 17 November 2017 | ||||||||||||
Date of first compliant Open Access: | 20 November 2017 | ||||||||||||
RIOXX Funder/Project Grant: |
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