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Understanding associations between exhibited aggression and aggression seen on television and in video games in children with behavioural and emotional difficulties, attending specialist outpatient mental health services
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Mitrofan, O. (2010) Understanding associations between exhibited aggression and aggression seen on television and in video games in children with behavioural and emotional difficulties, attending specialist outpatient mental health services. PhD thesis, University of Warwick.
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WRAP_THESIS_Mitrofan_2010.pdf - Submitted Version Download (9Mb) | Preview |
Official URL: http://webcat.warwick.ac.uk:80/record=b2580531~S1
Abstract
The possibility that seeing aggression on television and in video games might
cause aggression in children is a public health concern. A systematic review
found insufficient, contradictory and methodologically flawed evidence regarding
this association in children with behavioural and emotional difficulties. It indicated
the complexity of the subject, along with numerous gaps in knowledge. There are
few studies based in clinical settings.
This thesis reports a mixed methods pilot study that explored possible
associations between aggression seen on television and in video games and
reported aggression in children attending specialist outpatient Child and
Adolescent Mental Health Services (CAMHS). Forty-seven children aged 7-11
years with behavioural and emotional difficulties, attending CAMHS, and their
carers participated in a survey. Twenty children were purposively selected; they
and a parent/carer participated in semi-structured interviews, which were
analysed using the Framework Analysis Approach.
Quantitative findings indicate that children exhibit various types of aggression, of
varying frequency and severity. Qualitative findings reveal that children see
aggression in multiple real and virtual settings. Children do not think their own
behaviour is influenced by seeing aggression. Carers regard aggression as the
result of a combination of inner and environmental factors, amongst which seeing
aggression in real life has more impact than television/video games. Verbal
aggression is often seen in real and virtual settings, frequently exhibited and
strongly associated with poor peer relationships and low prosocial behaviour.
There is currently no definitive proof of any association between seeing
aggression on television and in video games and exhibited aggression in such
children. This thesis makes suggestions for the undertaking of and methodology
for future research, tackling the challenges of researching this field and hard to
reach population. Carers, professional organisations and policy makers should
consider the role of aggression, particularly verbal, that children see in both real
and virtual environments.
Item Type: | Thesis (PhD) | ||||
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Subjects: | B Philosophy. Psychology. Religion > BF Psychology R Medicine > RJ Pediatrics |
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Library of Congress Subject Headings (LCSH): | Aggressiveness, Violence in children, Computer games, Mentally ill children | ||||
Official Date: | November 2010 | ||||
Dates: |
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Institution: | University of Warwick | ||||
Theses Department: | Warwick Medical School | ||||
Thesis Type: | PhD | ||||
Publication Status: | Unpublished | ||||
Supervisor(s)/Advisor: | Paul, Moli ; Weich, Scott ; Spencer, Nick, 1943- | ||||
Extent: | xx, 327, [127] leaves : ill. | ||||
Language: | eng |
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